Choices with Consequences in a Virtual World

Extracted 10NOV2011 from

The Elder Scrolls V: Skyrim

In this open-world role-playing game, which Bethesda will release on Friday for PC, PlayStation 3 and Xbox 360 (reviewed), everything is a choice. Almost every aspect of the game can be altered and tailored based on your decisions.

[Choices with meaningful consequences, even if only virtual ones, will be what makes serious games truly serious (not just the physical fidelity that impresses our senses). Serious games have a thing or two to learn from trends in games for mere entertainment. We are always learning, even from ostensibly trivial engagements with the world, whether that is our intent or not and whether we realize it or not.]


Gary Riccio

As a partner and as a consultant, I deliver value by identifying, aggregating, and developing previously undervalued assets--people and systems, internal and external, public and private, scientific and technical--for exceptional impact.