Epic Wins and Changing the Real World

Extracted 18JAN2012 from http://www.ted.com/talks/jane_mcgonigal_gaming_can_make_a_better_world.html

Games like World of Warcraft give players the means to save worlds, and incentive to learn the habits of heroes. What if we could harness this gamer power to solve real-world problems? Jane McGonigal says we can, and explains how.

What kind of virtuosity are (core) gamers developing?

  1. Urgent optimism (extreme self-motivation)
  2. Weaving a tight social fabric (trust in and of others)
  3. Blissful productivity (hard work can increase energy)
  4. Epic meaning (attached to inspiring missions)

Compare with http://www.progressprinciple.com/